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68 results tagged TTRPG x
  • GRIT Fantasy RPG - Gnomebot Studios | DriveThruRPG

    GRIT Fantasy RPG is a rules-light sytem that is perfect for one-shots, short campaigns, and convention games. The core rules are simple and easy to manage so that you can spend your time playing without the need for constant rules-checking. GRIT can be learned in a matter of minutes and is great for players of any level of experience; kids will love playing it too! If you're looking for a solid, streamlined game that you can quickly get to the table with minimal prep and ease of play GRIT Fantasy RPG is for you!

    A significant amount of attention has been put into making this game easy to use from the GM's perspective. After all, a happy GM means happy players! Aside from simple rules that allow you  to run stress-free games, the book provides tools for setting up sessions without a ton of effort. 

    What you can expect from GRIT Fantasy RPG:

    Core Rules

    A single D12 is used as the primary die. 
    There are two types of rolls: Static and Opposed. A Static roll must beat one of four target numbers selected by the GM. An Opposed roll must beat the roll of the adversary. 
    Characters have five stats called Aspects. Each time a primary die is rolled an Aspect value is added to it. 
    Each player has three Focus Dice that are used to boost rolls. Focus Dice are discarded from the game after use.
    Combat does not follow a ridgid initiative structure. The players and GM decide together who should act as the round progresses. 
    During combat each participant gets to take one action or reaction. This combination makes combat move quickly.   
    Damage is calculated by determining the difference between a roll and a target number (Static) or the opponents roll (Opposed). 
    Armor and shields simply reduce incoming damage by the total amount of SOAK they have. 
    There are three distances in the game: melee, short, and long. 
    Character Creation

    There are twelve Lineages to choose from (elf, dwarf, human, etc.). Each Lineage has a special ability. 
    Aspects are configured by point allocation. 
    Each character gets one unique item and 4 basic gear items. The maximum number of items a character can have is 10. 
    Characters have 10 GRIT (hitpoints). 
    Players must come up with a details relating to their character. Optional tables provided for this. 
    There is a quick build option that can produce a character in just a few minutes.  
    Notable Details

    Instead of spellcasting there are a ton of magic items called artifacts that have special abilities and powers. All of these items are described in two lines of text or less, making their effects very easy to implement during gameplay. 
    There is no set advancement system but there are optionsal rules included on how to implement milestones. 
    The GM section has tools to quickly generate story concepts, encounters, NPC's, and even custom monsters. 
    There are 52 monsters in the book, many of them are only found in GRIT Fantasy RPG. 
    The book houses 400 loot items. They are organized into twenty D20 tables for ease of use. 

    June 8, 2025 at 8:31:21 AM PDT * - permalink - archive.org -
    QRCode
    - https://www.drivethrurpg.com/en/product/484167/grit-fantasy-rpg?affiliate_id=76846
    TTRPG products
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    Daggerheart’s Plans Are Bigger Than You Think - YouTube
    May 28, 2025 at 7:53:07 AM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=kIke-lQ8GzA
    Daggerheart DnD TTRPG
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    You Can Make An RPG For Free (or at least for really cheap) - YouTube
    January 7, 2025 at 4:59:37 PM PST * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=dWXemqNd-lo
    TTRPG
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    How to solve the DM crisis (feat. The Alexandrian) - YouTube
    May 7, 2024 at 4:05:48 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=eRwoSWpqPdo
    DM DnD TTRPG Justin_Alexander Questing_Beast
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    Brutally Honest Review "Fallout A Post Nuclear RPG" #Modiphius #Fallout #fo4 #tabletopgaming #2d20 - YouTube

    I'm persuaded this is a poorly done game, though physically well made and binded book.

    April 27, 2024 at 3:24:11 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=LJYyD4IC5vQ
    Fallout TTRPG
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    How to Play 'The Lost Universe,' NASA’s First Tabletop RPG | Lifehacker
    March 14, 2024 at 3:26:50 AM PDT * - permalink - archive.org -
    QRCode
    - https://lifehacker.com/entertainment/how-to-play-the-lost-universe-nasas-first-table-top-rpg
    TTRPG NASA
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    Key Mechanics: Timers! - YouTube
    November 17, 2023 at 8:48:47 PM PST * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=HcfieLbrQAc
    timers D&D TTRPG
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    Blade Runner: Electric Dreams Part 1 - YouTube
    August 8, 2023 at 3:50:49 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=gBMI__9aisQ&list=PLDvunq75UfH8CF5ehVkGMTZVtkTCQ0zN-
    Trevor_Deval Blade_Runner TTRPG
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    Make your 2d6 Random Encounter Tables WAY BETTER! - YouTube
    • 00:00: The typical design of random encounter tables in Dungeons and Dragons has several inherent problems, including lack of diversity, time-consuming creation, lack of inspiration, and not being truly random.
    • 01:11: Traditional 2d6 random encounter tables have a bell curve distribution, resulting in the most common encounters happening almost half of the time, while the rare encounters are seldom experienced.
    • 02:07: The solution to this problem is to get rid of the bell curve and make every possible encounter on the table equally likely to happen. This can be achieved by using a single appropriately sized die, like a d6, for rolling on the table.
    • 03:01: A single die value table allows for scalability based on character levels or locations. More challenging encounters can be added to the table as the party levels up, ensuring encounters remain interesting and varied.
    • 06:06: Encounters can be tailored to specific locations or themes, adding more difficulty as the party leaves certain areas or approaches new ones, leading to maximum efficiency and variety.
    • 07:06: To add narrative depth to encounters, expand the table to a d666 (devil table), with three columns for NPC/Monster, behavior, and complication. This allows for unique and inspiring prompts for each encounter.
    • 08:41: Having bizarre situations in encounters creates interesting puzzles, resource-burning opportunities, and opportunities for the players to gain information about the game world without solely relying on combat.
    • 09:12: Include an entry on the table for the "nearest major entity," an important and dangerous NPC or monster with a clearly defined home location. This adds continuity and depth to encounters and allows the table to adapt to the party's movements.
    • 10:09: The party doesn't have to encounter the major entity directly; they can see evidence of its existence, which provides opportunities for players to learn about nearby threats through nature and survival checks.
    • 10:39: By following these steps, random encounter tables can be improved to create more engaging, meaningful, and potent threats that fit well with the narrative and scale appropriately with the party's progress.
    July 19, 2023 at 2:23:37 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=ckhhodyCSMU
    DM DnD TTRPG
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    9D6 Quest - a dice management, fantasy adventure game from the creator of Four Against Darkness - YouTube
    July 10, 2023 at 7:21:54 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=9_6yRxY8iiY
    TTRPG
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    BASTIONLAND: Difficulty in Bastionland
    July 10, 2023 at 5:06:46 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.bastionland.com/2020/03/difficulty-in-bastionland.html?m=1
    TTRPG Bastionland Chris_McDowall DM
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    3 Types of Traps in D&D (Ep. 158) - YouTube
    • 😮 Traps in Dungeons & Dragons (D&D) are discussed in this video by Professor Dungeonmaster.
    • 😅 Traps in 5th edition D&D are done on an ad hoc basis with no firm rules.
    • 🔒 Three types of traps: grinder, puzzle, and situation.
    • 💀 The grinder trap is common but can slow down gameplay and make players paranoid.
    • 🔄 Combining the grinder trap with other elements, like an ambush, can add urgency and peril.
    • 🧩 Puzzle traps rely on player intelligence, but some players may find them frustrating.
    • 🤔 Tailor puzzle traps to suit your group's preferences or skip them altogether.
    • 🧭 Puzzle traps can be made engaging by adding time limits or integrating them into the environment.
    • 📚 Author Matt Mayfield's work on designing puzzles and riddles can be helpful.
    • 💥 Situation traps involve complex scenarios and moral dilemmas for players to navigate.
    • ⏳ The situation trap can involve multiple layers of challenges and consequences.
    • ⚙️ Trap design elements: bait, trigger, confine, and time.
    • 🕰️ Adding timers to traps increases tension and engagement.
    • 🗝️ Examples of trap design elements and scenarios are provided in the video.
    • 🎲 Designing traps with bait, trigger, confine, and time leads to more engaging gameplay.
    • 👍 Likes, comments, and sharing the video are encouraged, and there are links to the Facebook group and Patreon for further support.
    July 3, 2023 at 9:19:10 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=cRfnFOR38Zc
    DungeonCraft DM TTRPG DnD
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    Tiny Frontiers - RPG Review - YouTube
    July 3, 2023 at 8:58:48 AM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=-cx5kABEkyY
    Tiny_Dungeon TinyD6 DnD TTRPG
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    EN World Tabletop RPG News & Reviews | EN World Tabletop RPG News & Reviews
    June 28, 2023 at 5:20:13 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.enworld.org/
    TTRPG news
  • BASTIONLAND: 34 Good Traps
    June 18, 2023 at 3:39:39 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.bastionland.com/2018/08/34-good-traps.html
    DnD traps TTRPG
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    Hit Points Suck in D&D - YouTube

    Recommend looking at the preview for the second edition of Knave. It does hit points like basic editions, but each character also has wound slots equal to their slots of for carrying items. When you go below zero HP, you start losing wound slots and you have to drop equipment. Hit points can be recovered with a good night's rest, whereas the wound slots need a safe environment, recovering one slot per safe night's rest. Also everyone is just rolling 1D6 / level, rerolling all d6s each level to help average out HPs.

    It's a nice balance of OSR and nu school.

    June 18, 2023 at 9:38:30 AM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=eC3y2pp-N4A
    DnD DM TTRPG
  • So, you want to explore other OSR communities? A list.
    June 18, 2023 at 5:23:18 AM PDT * - permalink - archive.org -
    QRCode
    - https://www.reddit.com/r/osr/comments/14c0hb0/so_you_want_to_explore_other_osr_communities_a/
    TTRPG OSR DnD
  • Running Into the Odd : rpg
    June 17, 2023 at 10:27:42 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.reddit.com/r/rpg/comments/8hm5r1/running_into_the_odd/
    Into_the_Odd Cairn_RPG TTRPG
  • https://newschoolrevolution.com/2020/02/19/build-your-world
    June 17, 2023 at 8:09:08 AM PDT * - permalink - archive.org -
    QRCode
    - https://newschoolrevolution.com/2020/02/19/build-your-world
    Yochai_Gal TTRPG DM
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    https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5idXp6c3Byb3V0LmNvbS8yMDQyNzA5LnJzcw/episode/QnV6enNwcm91dC0xMzAxMDE4OQ?ep=14
    June 17, 2023 at 7:49:00 AM PDT * - permalink - archive.org -
    QRCode
    - https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5idXp6c3Byb3V0LmNvbS8yMDQyNzA5LnJzcw/episode/QnV6enNwcm91dC0xMzAxMDE4OQ?ep=14
    TTRPG Cairn_RPG Yochai_Gal
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